π οΈ All DevTools
Showing 2941–2960 of 3122 tools
Last Updated
January 26, 2026 at 12:00 PM
InsurancGPT
Product Hunt[Other] Your Model. Your Data. Your IP. InsurancGPT is a secure, private LLM tailored for the insurance industry. It helps insurers, MGAs, and brokers automate underwriting, streamline claims, and ensure compliance without black-box APIs or vendor lock-in.
Binance Kline Batch Downloader
Product Hunt[Other] eady.Batch download Binance Klines. GUI tool. AI ready π Automate your Binance data pipeline! Download Binance perpetual contract Kline (candlestick) data in bulk for multiple symbols and timeframes. Perfect for backtesting and AI model training. Start automating your trading data collection today!
DocAPI
Product Hunt[API/SDK] DocAPI β Instantly Turn Google Sheets into a Powerful API DocAPI by DataFetchPro lets you connect your Google Sheets to the web in seconds β no coding required. Whether you're building dashboards, automating workflows, or integrating with apps, DocAPI exposes your spreadsheet data as secure, scalable RESTful APIs.
Deepgram Saga
Product Hunt[Other] The Voice OS for Developers Control your dev workflow with your voice. End the mentally expensive context switching that takes up almost half your day by skipping the alt-tabbing, clicking, and typing. Just speak to deploy, document, or debug. Powered by MCP, Saga keeps you in flow.
DesignSync
Product Hunt[Other] Overlay Figma & screenshots directly on-screen for fast QA DesignSync helps UI/UX designers and developers quickly validate visual accuracy. You can overlay any design asset β like Figma exports, screenshots, or mockups β directly on your screen, then adjust opacity, alignment, and capture annotated feedback.
xmcp
Product Hunt[DevOps] The framework for building & shipping MCP applications Designed with DX in mind, this open-source project streamlines development and makes it easier to build and deploy powerful tools on the Model Context Protocol ecosystem.
Vapi CLI
Product Hunt[CLI Tool] The best DX for building voice AI Command-line interface that brings world-class DX to voice AI development. Drop Vapi into any project with one command, debug webhooks locally, and turn your IDE into a Vapi expert with MCP integration.
Analyzing database trends through 1.8M Hacker News headlines
Hacker News (score: 70)[Other] Analyzing database trends through 1.8M Hacker News headlines
Show HN: I built a single API to post on all social platforms
Show HN (score: 5)[API/SDK] Show HN: I built a single API to post on all social platforms Building integrations for TikTok, X, Facebook, Instagram, YouTube, and LinkedIn got frustrating with how different every platform is with auth setup, rate limits, and media requirements. So we built Post for Me: one REST API that handles scheduling and publishing posts for TikTok, Facebook, Instagram, X, YouTube, LinkedIn, Pinterest, Bluesky, and Threads.<p>It's built for developers. You bring your own app credentials from the social platform, so you're in control of your data. There's no limitations on account connections, and pricing is based on usage (not some arbitrary limitations). We wanted the API we wish we had when we first started.<p>What it does - A single POST replaces a dozen different calls - Pay-per-post metered pricing (volume discounts) and a free tier (no seat fees) - Cascading configs: set captions/media globally, then override per platform or account<p>Try it at <a href="https://www.postform.dev" rel="nofollow">https://www.postform.dev</a>. Would love feedback, bug reports, or architecture questions!
Show HN: Gore β A Doom Engine Port in Go
Show HN (score: 6)[Other] Show HN: Gore β A Doom Engine Port in Go Hi HN,<p>Iβve been working on Gore β a port of the classic Doom engine written in pure Go, based on a ccgo C-to-Go translation of Doom Generic. It loads original WAD files, uses a software renderer (no SDL or CGO, or Go dependencies outside the standard library). Still has a bit of unsafe code that I'm trying to get rid of, and various other caveats.<p>In the examples is a terminal-based renderer, which is entertaining, even though it's very hard to play with terminal-style input/output.<p>The goal is a clean, cross-platform, Go-native take on the Doom engine β fun to hack on, easy to read, and portable.<p>Code and instructions are at <a href="https://github.com/AndreRenaud/Gore">https://github.com/AndreRenaud/Gore</a><p>Would love feedback or thoughts.
Automatically Packaging a Haskell Library as a Swift Binary XCFramework
Hacker News (score: 31)[Other] Automatically Packaging a Haskell Library as a Swift Binary XCFramework
Show HN: Doc81 β tech documentation tool designed in AI-native mind
Show HN (score: 6)[Other] Show HN: Doc81 β tech documentation tool designed in AI-native mind Hello HN!<p>As a EM, I recently asked for a "good" handoff doc to my engineers who're leaving, but without proper structure, the first draft was pretty crappy. Studying and thinking hard about what readers(i.e., me) might want on header level and what would be a good representation in each section, we came up with a good template for handoff doc. The result was fantastic. I think we all can write better with a proper format and template. That is where I came up with this idea, doc81.<p>Have fun, and let me know what you think!
Show HN: Unlearning Comparator, a visual tool to compare machine unlearning
Hacker News (score: 31)[Other] Show HN: Unlearning Comparator, a visual tool to compare machine unlearning I built Unlearning Comparator, a visual analytics toolkit to help researchers and developers compare how different machine unlearning methods work. It provides a unified workflow to test for accuracy, efficiency, and privacy. You can check out the live demo linked in the post, and the source code is on GitHub: <a href="https://github.com/gnueaj/Machine-Unlearning-Comparator">https://github.com/gnueaj/Machine-Unlearning-Comparator</a> Our accompanying paper is currently under review at IEEE TVCG. Happy to answer any questions and would love to hear your feedback!
Show HN: Interactive pinout for the Raspberry Pi Pico 2
Show HN (score: 5)[Other] Show HN: Interactive pinout for the Raspberry Pi Pico 2 I've been trying to make accessible and beautiful GPIO pinouts since I started one for the Raspberry Pi in 2013 [1]. I've since given the Raspberry Pi Pico [2] and Pico 2 [3] microcontrollers the same treatment when they launched.<p>Recently I've updated these with a new "Upside-down" view to complement the rear view, giving a pinout in the right orientation to match your project.<p>The Pico sites are all hand-coded single HTML pages with supporting CSS and minimal JS. They are set up to optionally install as a "Desktop" web app. They also degrade into a somewhat usable table in lieu of CSS and use vector graphics (for the board itself) to be viewable and printable at any size.<p>Finally, hidden behind "Advanced" is a pinout of the test pads and special function pins!<p>[1] - <a href="https://web.archive.org/web/20130505194305/pi.gadgetoid.com/pinout" rel="nofollow">https://web.archive.org/web/20130505194305/pi.gadgetoid.com/...</a> [2] - <a href="https://pico.pinout.xyz" rel="nofollow">https://pico.pinout.xyz</a> [3] - <a href="https://pico2.pinout.xyz" rel="nofollow">https://pico2.pinout.xyz</a>
Show HN: Integrated System for Enhancing VIC Output
Show HN (score: 10)[Other] Show HN: Integrated System for Enhancing VIC Output ISEVIC stands for Integrated System for Enhancing VIC output and is a cartridge for the C64 that uses the Tang Nano 20K FPGA to monitor the bus and recreate the C64 video for HDMI output. While a tremendous effort has gone into handling all the clever C64 tricks, this should be considered a 1.0 release as there are still some demos and games that exhibit bugs. Everything needed to build one is on the github page.
Show HN: NYC Subway Simulator and Route Designer
Hacker News (score: 47)[Other] Show HN: NYC Subway Simulator and Route Designer Hello HN!<p>As a long term NYC resident, I have read countless articles on ideas tweaking subway services, but always found them hard to follow without visual aid. So over the long weekend I decided to build one. It has all the basic features: trains would spawn at their origin, stop at stations, and slow down if it gets too close to another. You can also design custom routes by piecing tracks together.<p>Have fun, and let me know what you think!
CodeWithHarry/Sigma-Web-Dev-Course
GitHub Trending[Other] Source Code for Sigma Web Development Course
humanlayer/12-factor-agents
GitHub Trending[Other] What are the principles we can use to build LLM-powered software that is actually good enough to put in the hands of production customers?
smallcloudai/refact
GitHub Trending[Other] AI Agent that handles engineering tasks end-to-end: integrates with developersβ tools, plans, executes, and iterates until it achieves a successful result.
pocketbase/pocketbase
GitHub Trending[Other] Open Source realtime backend in 1 file