Show HN: Gore β A Doom Engine Port in Go
Show HN (score: 6)Description
Iβve been working on Gore β a port of the classic Doom engine written in pure Go, based on a ccgo C-to-Go translation of Doom Generic. It loads original WAD files, uses a software renderer (no SDL or CGO, or Go dependencies outside the standard library). Still has a bit of unsafe code that I'm trying to get rid of, and various other caveats.
In the examples is a terminal-based renderer, which is entertaining, even though it's very hard to play with terminal-style input/output.
The goal is a clean, cross-platform, Go-native take on the Doom engine β fun to hack on, easy to read, and portable.
Code and instructions are at https://github.com/AndreRenaud/Gore
Would love feedback or thoughts.
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