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July 11, 2026 at 04:40 PM

Networking and the Internet, from First Principles

Found: July 11, 2026 ID: 5927

FCC approves test of space mirror to light night sky <a href="https:&#x2F;&#x2F;www.nytimes.com&#x2F;2026&#x2F;07&#x2F;10&#x2F;climate&#x2F;fcc-space-mirror.html" rel="nofollow">https:&#x2F;&#x2F;www.nytimes.com&#x2F;2026&#x2F;07&#x2F;10&#x2F;climate&#x2F;fcc-space-mirror....</a><p><a href="https:&#x2F;&#x2F;www.pcmag.com&#x2F;news&#x2F;fcc-approves-reflect-orbitals-giant-mirror-satellite-that-astronomers-hate" rel="nofollow">https:&#x2F;&#x2F;www.pcmag.com&#x2F;news&#x2F;fcc-approves-reflect-orbitals-gia...</a>

Found: July 11, 2026 ID: 5925

nuxt/nuxt

GitHub Trending

the full-stack Vue framework

Found: July 11, 2026 ID: 5923

nasa/fprime

GitHub Trending

Fยด - A flight software and embedded systems framework

Found: July 11, 2026 ID: 5922

home-assistant/core

GitHub Trending

๐Ÿก Open source home automation that puts local control and privacy first.

Found: July 11, 2026 ID: 5921

Your code is fast โ€“ if you're lucky

Found: July 11, 2026 ID: 5924

Einstein's relativity rules chemical bonds in heavy elements, new research shows <a href="https:&#x2F;&#x2F;www.science.org&#x2F;doi&#x2F;10.1126&#x2F;science.aei1285" rel="nofollow">https:&#x2F;&#x2F;www.science.org&#x2F;doi&#x2F;10.1126&#x2F;science.aei1285</a>

Found: July 10, 2026 ID: 5920

China's Open AI Models Are Advancing Its Global Soft Power

Found: July 10, 2026 ID: 5919

GPT-5.6, Grok 4.5, Claude, and Muse Spark build the same 4 apps

Found: July 10, 2026 ID: 5918

An update on residential proxies and the scraper situation

Found: July 10, 2026 ID: 5916

Mayor Mamdani Announces Landmark "Click-to-Cancel" Consumer Protection Rules

Found: July 10, 2026 ID: 5910

45% of Enthusiasts 'Seriously Considering' Leaving Sony for PC

Found: July 10, 2026 ID: 5911

GPT-5.6 Sol Ultra produces proof of the Cycle Double Cover Conjecture [pdf] <a href="https:&#x2F;&#x2F;x.com&#x2F;__eknight__&#x2F;status&#x2F;2075643450196971805" rel="nofollow">https:&#x2F;&#x2F;x.com&#x2F;__eknight__&#x2F;status&#x2F;2075643450196971805</a>, <a href="https:&#x2F;&#x2F;xcancel.com&#x2F;__eknight__&#x2F;status&#x2F;2075643450196971805" rel="nofollow">https:&#x2F;&#x2F;xcancel.com&#x2F;__eknight__&#x2F;status&#x2F;2075643450196971805</a><p>Prompt: <a href="https:&#x2F;&#x2F;cdn.openai.com&#x2F;pdf&#x2F;04d1d1e4-bc75-476a-97cf-49055cd98d31&#x2F;cdc_prompt.pdf" rel="nofollow">https:&#x2F;&#x2F;cdn.openai.com&#x2F;pdf&#x2F;04d1d1e4-bc75-476a-97cf-49055cd98...</a>

Found: July 10, 2026 ID: 5914

New York City to become first in US to ban deceptive subscription practices

Found: July 10, 2026 ID: 5909

Snails' Teeth Beats Spider Silk as Nature's Strongest Material (2015)

Found: July 10, 2026 ID: 5908

Show HN: SubjectiveZero, an open-source agentic node editor for creative coding Hey there,<p>My name is Clem, I&#x27;ve been a solo indie dev for a couple years now, exploring frontier tech like XR and agentic workflows in the context of creative &#x2F; interactive work.<p>I&#x27;ve been building creation tools for a while and some common design challenge is to figure out the right level of abstraction for your tool. You can always make it super advanced and complex with low level concepts (shader composition, actual code etc.) but then you get something with a high complexity &#x2F; learning curve. On the other hand, if you make your tool too high level, it might be easier to use at first, but people will most likely hit a wall eventually and start fighting with your tool to get their edge case done (you see that on mobile a lot actually).<p>With this prototype (called SubjectiveZero), I&#x27;d like to imagine that we can kind of move the &quot;slider&quot; on the abstraction layer, meaning that you can actually start with prompts that describe the goal, and you can go as high level (stay with abstract prompts) or low level as you&#x27;d like (more specific prompts, or even edit the generated code directly)! The agent orchestration actually understand your context and work along side with you to figure out what could be the best node graph structure for your project (that and some fun little procedural UI done at the node level).<p>If i had to pitch it in 30 seconds, I&#x27;d say &quot;Think TouchDesigner and friends but with agent orchestration&quot;.<p>When you use it, it will generate real native code (Swift&#x2F;Metal for now) that you can actually hot reload and iterate on either manually or through agents. It&#x27;s still an early prototype and macOS only for now, but I&#x27;d love to get genuine feedback that could help me drive where this project should go next (or not).<p>Lastly, I&#x27;m absolutely open and upfront on the fact that I used agentic coding for this, but as people say: &quot;kept on a short leash&quot;. The architecture and specs were relatively well thought out and I personally prefer to be in the loop and review all the code being written to make sure it&#x27;s going in the right direction.<p>Oh and it&#x27;s open source :-)<p>Hope you like it! <a href="https:&#x2F;&#x2F;sxp.studio&#x2F;apps&#x2F;subz" rel="nofollow">https:&#x2F;&#x2F;sxp.studio&#x2F;apps&#x2F;subz</a>

Found: July 10, 2026 ID: 5917

Proton AG Services is currently experiencing some issues

Found: July 10, 2026 ID: 5907

Write code like a human will maintain it

Found: July 10, 2026 ID: 5905

A library of Agent Skills designed to work with the Stitch MCP server. Each skill follows the Agent Skills open standard, for compatibility with coding agents such as Antigravity, Gemini CLI, Claude Code, Cursor.

Found: July 10, 2026 ID: 5903

catchorg/Catch2

GitHub Trending

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

Found: July 10, 2026 ID: 5902
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