Description
More from Hacker
Show HN: A physically-based GPU ray tracer written in Julia
Show HN: A physically-based GPU ray tracer written in Julia We ported pbrt-v4 to Julia and built it into a Makie backend. Any Makie plot can now be rendered with physically-based path tracing.<p>Julia compiles user-defined physics directly into GPU kernels, so anyone can extend the ray tracer with new materials and media - a black hole with gravitational lensing is ~200 lines of Julia.<p>Runs on AMD, NVIDIA, and CPU via KernelAbstractions.jl, with Metal coming soon.<p>Demo scenes: github.com/SimonDanisch/RayDemo
Clojure Land – Discover open-source Clojure libraries and frameworks
Clojure Land – Discover open-source Clojure libraries and frameworks
No other tools from this source yet.