🛠️ All DevTools
Showing 1161–1180 of 4311 tools
Last Updated
April 24, 2026 at 04:00 PM
DevLensPro
Product Hunt[Other] AI-powered debugging for Claude Code. Point, click, fix DevLensPro is a Chrome extension that bridges your browser with Claude Code. Point at any UI element, and Claude instantly understands the context—CSS, HTML, console logs, React components, screenshots—and fixes bugs automatically. It eliminates the back-and-forth of describing UI issues. Works with the MCP protocol for seamless integration. 100% local, open source, and privacy-first.
Formboost
Product Hunt[API/SDK] Handle form submissions without a backend FormBoost is a backend-as-a-service for forms that helps developers, indie hackers, and startups collect form submissions securely without writing backend code. Just create a form in FormBoost, plug the generated API endpoint into your HTML or frontend app, and start receiving submissions instantly. FormBoost handles validation, storage, notifications, analytics, and security—so you can focus on building your product, not plumbing.
Invofox
Product Hunt[API/SDK] The Document Parsing API for developers Invofox is a document parsing API for developers that turns complex, real-world documents into accurate, structured data. Built for high-variance workflows, Invofox goes beyond OCR with classification, validation, and extraction that scale reliably in production.
DisposableCheck – Disposable Email Check
Product Hunt[API/SDK] Free Disposable Email Detector & API 🚀 DisposableCheck API helps you detect disposable and temporary email addresses before they pollute your user base. Whether you’re running a SaaS, startup, side project, or landing page, DisposableCheck lets you instantly verify if an email belongs to a known throwaway provider — helping you reduce fake signups, spam, and low-quality users. ⚡ Fast & simple — instant checks with minimal setup 🔌 Developer-friendly — free, easy-to-use API 💸 Free to use — no credit card, no friction
Show HN: Pinecone Explorer – Desktop GUI for the Pinecone vector database
Show HN (score: 7)[Database] Show HN: Pinecone Explorer – Desktop GUI for the Pinecone vector database <a href="https://github.com/stepandel/pinecone-explorer" rel="nofollow">https://github.com/stepandel/pinecone-explorer</a>
Show HN: Mystral Native – Run JavaScript games natively with WebGPU (no browser)
Hacker News (score: 34)[Other] Show HN: Mystral Native – Run JavaScript games natively with WebGPU (no browser) Hi HN, I've been building Mystral Native — a lightweight native runtime that lets you write games in JavaScript/TypeScript using standard Web APIs (WebGPU, Canvas 2D, Web Audio, fetch) and run them as standalone desktop apps. Think "Electron for games" but without Chromium. Or a JS runtime like Node, Deno, or Bun but optimized for WebGPU (and bundling a window / event system using SDL3).<p>Why: I originally started by starting a new game engine in WebGPU, and I loved the iteration loop of writing Typescript & instantly seeing the changes in the browser with hot reloading. After getting something working and shipping a demo, I realized that shipping a whole browser doesn't really work if I also want the same codebase to work on mobile. Sure, I could use a webview, but that's not always a good or consistent experience for users - there are nuances with Safari on iOS supporting WebGPU, but not the same features that Chrome does on desktop. What I really wanted was a WebGPU runtime that is consistent & works on any platform. I was inspired by deno's --unsafe-webgpu flag, but I realized that deno probably wouldn't be a good fit long term because it doesn't support iOS or Android & doesn't bundle a window / event system (they have "bring your own window", but that means writing a lot of custom code for events, dealing with windowing, not to mention more specific things like implementing a WebAudio shim, etc.). So that got me down the path of building a native runtime specifically for games & that's Mystral Native.<p>So now with Mystral Native, I can have the same developer experience (write JS, use shaders in WGSL, call requestAnimationFrame) but get a real native binary I can ship to players on any platform without requiring a webview or a browser. No 200MB Chromium runtime, no CEF overhead, just the game code and a ~25MB runtime.<p>What it does: - Full WebGPU via Dawn (Chrome's implementation) or wgpu-native (Rust) - Native window & events via SDL3 - Canvas 2D support (Skia), Web Audio (SDL3), fetch (file/http/https) - V8 for JS (same engine as Chrome/Node), also supports QuickJS and JSC - ES modules, TypeScript via SWC - Compile to single binary (think "pkg"): `mystral compile game.js --include assets -o my-game` - macOS .app bundles with code signing, Linux/Windows standalone executables - Embedding API for iOS and Android (JSC/QuickJS + wgpu-native)<p>It's early alpha — the core rendering path works well & I've tested on Mac, Linux (Ubuntu 24.04), and Windows 11, and some custom builds for iOS & Android to validate that they can work, but there's plenty to improve. Would love to get some feedback and see where it can go!<p>MIT licensed.<p>Repo: <a href="https://github.com/mystralengine/mystralnative" rel="nofollow">https://github.com/mystralengine/mystralnative</a><p>Docs: <a href="https://mystralengine.github.io/mystralnative/" rel="nofollow">https://mystralengine.github.io/mystralnative/</a>
Nannou – A creative coding framework for Rust
Hacker News (score: 19)[Other] Nannou – A creative coding framework for Rust
Show HN: I built a CSV parser to try Go 1.26's new SIMD package
Show HN (score: 5)[Other] Show HN: I built a CSV parser to try Go 1.26's new SIMD package Hey HN,<p>A CSV parser using Go 1.26's experimental simd/archsimd package.<p>I wanted to see what the new SIMD API looks like in practice. CSV parsing is mostly "find these bytes in a buffer"—load 64 bytes, compare, get a bitmask of positions. The interesting part was handling chunk boundaries correctly (quotes and line endings can split across chunks).<p>- Drop-in replacement for encoding/csv - ~20% faster for unquoted data on AVX-512 - Quoted data is slower (still optimizing) - Scalar fallback for non-AVX-512<p>Requires GOEXPERIMENT=simd.<p><a href="https://github.com/nnnkkk7/go-simdcsv" rel="nofollow">https://github.com/nnnkkk7/go-simdcsv</a><p>Feedback on edge cases or the SIMD implementation welcome.
Show HN: ShapedQL – A SQL engine for multi-stage ranking and RAG
Hacker News (score: 40)[Database] Show HN: ShapedQL – A SQL engine for multi-stage ranking and RAG Hi HN,<p>I’m Tullie, founder of Shaped. Previously, I was a researcher at Meta AI, worked on ranking for Instagram Reels, and was a contributor to PyTorch Lightning.<p>We built ShapedQL because we noticed that while retrieval (finding 1,000 items) has been commoditized by vector DBs, ranking (finding the best 10 items) is still an infrastructure problem.<p>To build a decent for you feed or a RAG system with long-term memory, you usually have to put together a vector DB (Pinecone/Milvus), a feature store (Redis), an inference service, and thousands of lines of Python to handle business logic and reranking.<p>We built an engine that consolidates this into a single SQL dialect. It compiles declarative queries into high-performance, multi-stage ranking pipelines.<p>HOW IT WORKS:<p>Instead of just SELECT <i>, ShapedQL operates in four stages native to recommendation systems:<p>RETRIEVE: Fetch candidates via Hybrid Search (Keywords + Vectors) or Collaborative Filtering. FILTER: Apply hard constraints (e.g., "inventory > 0"). SCORE: Rank results using real-time models (e.g., p(click) or p(relevance)). REORDER: Apply diversity logic so your Agent/User doesn’t see 10 nearly identical results.<p>THE SYNTAX: Here is what a RAG query looks like. This replaces about 500 lines of standard Python/LangChain code:<p>SELECT item_id, description, price<p>FROM<p><pre><code> -- Retrieval: Hybrid search across multiple indexes search_flights("$param.user_prompt", "$param.context"), search_hotels("$param.user_prompt", "$param.context") </code></pre> WHERE<p><pre><code> -- Filtering: Hard business constraints price <= "$param.budget" AND is_available("$param.dates") </code></pre> ORDER BY<p><pre><code> -- Scoring: Real-time reranking (Personalization + Relevance) 0.5 * preference_score(user, item) + 0.3 * relevance_score(item, "$param.user_prompt") </code></pre> LIMIT 20<p>If you don’t like SQL, you can also use our Python and Typescript SDKs. I’d love to know what you think of the syntax and the abstraction layer!</i>
Show HN: Build Web Automations via Demonstration
Hacker News (score: 10)[Other] Show HN: Build Web Automations via Demonstration Hey HN,<p>We’ve been building browser agents for a while. In production, we kept converging on the same pattern: deterministic scripts for the happy path, agents only for edge cases. So we built Demonstrate Mode.<p>The idea is simple: You perform your workflow once in a remote browser. Notte records the interactions and generates deterministic automation code.<p>How it works: - Record clicks, inputs, navigations in a cloud browser - Compile them into deterministic code (no LLM at runtime) - Run and deploy on managed browser infrastructure<p>Closest analog is Playwright codegen but: - Infrastructure is handled (remote browsers, proxies, auth state) - Code runs in a deployable runtime with logs, retries, and optional agent fallback<p>Agents are great for prototyping and dynamic steps, but for production we usually want versioned code and predictable cost/behavior. Happy to dive into implementation details in the comments.<p>Demo: <a href="https://www.loom.com/share/f83cb83ecd5e48188dd9741724cde49a" rel="nofollow">https://www.loom.com/share/f83cb83ecd5e48188dd9741724cde49a</a><p>-- Andrea & Lucas, Notte Founders
I made my own Git
Hacker News (score: 14)[Other] I made my own Git
Retro Dev Tools - by VERIDIAN
Product Hunt[Other] Three dev tools built to respect your time, not exploit it Three focused utilities for developers: regex generation, code review, and secret management. Built by a solo dev tired of bloated SaaS that treats users as products. Free tiers that actually work. No tracking. No dark patterns. Just tools.
API Market
Product Hunt[API/SDK] Connect to Any API, Instantly. AI API marketplace: image generation, text processing, NLP & more. Easy integration, comprehensive documentation, reliable performance for developers.
tooltips.css
Product Hunt[Other] Pure CSS Tooltips. No JavaScript. No frameworks. tooltips.css is a lightweight, dependency-free CSS library containing 12 unique, pure CSS, tooltip styles with customizable positioning (top / bottom / left / right). No JavaScript. No frameworks. Just CSS.
ODXProxy: Secure API Gateway for Odoo
Product Hunt[API/SDK] Secure API Gateway for Odoo: Keep Odoo Vanilla. ODXProxy is the secure API gateway for Odoo, enabling App Modernization while keeping Odoo "Vanilla." We provide official, strongly-typed SDKs for TypeScript, Javascript, Swift (concurrency-safe async/await for Apple Platforms), Java, Kotlin,NET and many other. Use typed helper methods for CRUD operations. It also features the ODXProxy MCP server to connect Odoo ERP with AI assistants via Model Context Protocol. Built for DevOps, CI/CD, and DevSecOps
Show HN: Externalized Properties, a modern Java configuration library
Show HN (score: 6)[Other] Show HN: Externalized Properties, a modern Java configuration library Externalized Properties is powerful configuration library which supports resolution of properties from external sources such as files, databases, git repositories, and any custom sources
Quack-Cluster: A Serverless Distributed SQL Query Engine with DuckDB and Ray
Hacker News (score: 49)[Database] Quack-Cluster: A Serverless Distributed SQL Query Engine with DuckDB and Ray
ChatGPT Containers can now run bash, pip/npm install packages and download files
Hacker News (score: 110)[Other] ChatGPT Containers can now run bash, pip/npm install packages and download files
Porting 100k lines from TypeScript to Rust using Claude Code in a month
Hacker News (score: 69)[Other] Porting 100k lines from TypeScript to Rust using Claude Code in a month
k4yt3x/video2x
GitHub Trending[Other] A machine learning-based video super resolution and frame interpolation framework. Est. Hack the Valley II, 2018.